The pain of randomness

Hi dear Naohr friends,

Aphrodisiacs events makes me wonder events picking might be a little bit… too unpredictable. I lost days getting into the right condition to get them so I was thinking about a way to improve it.

Like in other games with random events, there will be a probability boost for not-yet seen events.
And there will be less events linked to the same spots, so that players can plan the day in a more reliable way.
That’s some minor improvements but I hope it will make your journey more interesting!

As a bonus, right below you can find a sketch of the faith profession tree. Don’t be shy and look at it. If you have any thoughts, feel free to share them!

As you can see, it is much more ambitious than the kinky one. I do love Final Fantasy Tactics, Fire Emblem and their jobs gameplay so I’d like to try something similar for the game.

This tree will introduce fun gameplay like mass conversion, unearned income, demons hunting, resistance/weakness during fights and many more…
I will definitively need more time to work on this project!

Faith related professions

By the way, which professions would you want to see in Naohr ?

Thank you for reading me!


2 thoughts on “The pain of randomness”

  1. Hello AngMyDee so i was wonding if you could use any help in any areas of the game.

    If you need any help feel free to email me 🙂


Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s